Code Masters sent me a survey about MMOs and at the end there was a comments section. So all the thoughts I've had about why I don't play MMOs started pouring out. I thought I would post them here too just in case they take my idea and run with it so I can have braggin rights. ;)
MMOs require too much time from the players. I have tried playing many MMOs including FFXI, SWG, many betas, etc. I always find I stop playing because I don't have the time to log in every night, or even every other night and I always go back to my console RPG games (Fable is my addiction right now) because they don't require me to put in my hour each night to get somewhere. I can progress at the pace I want to.
Read the extended story to see the rest
I would love to see an MMO that allows you to play online and offline with the same character. A game that takes into account that I can't logon every night and attend to my cloning factories and farms, or pump money into my factories to keep them running every night. I just want to be able to progress in my offline time frame, and then if I want, I can logon to the online community and play with friends. Go on missions, battle fiends, jointly build something, etc AND keep all the experience, items, key quest completions, etc that I gained while playing with my friends online. I realize there are a lot of things to think about there, like how do you allow a lvl 5 person go on a misson to kill a 60 Ton Dragon. But hey, if they want to go get stommped by the dragon while his lvl 70 friends watch and laugh, so be it! Let him!
Anyway...that is my 2 cents. I was sad to see that Dragon Empires isn't going to happen...but I probably wouldn't have played it any way because I don't have time...
Good luck
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